So everyone is talking about Torchlight 2, but being the really up-to-date gamer that I am (/sarcasm), I just finished Torchlight 1. I repeat, you’re about to read about Torchlight 1. If you’re not interested, I understand completely. Here are some thoughts:
A) I’m a sucker for cartoon-y artwork. So even though it might make the game “less hardcore” (what does that even mean?) it is fun and I enjoy it. I will also say, all of the armor looked good! How often does that happen? I hate having to pick between form and functionality in games like Mass Effect, where great armor looks disgusting. Thanks, Torchlight artists. You done good.
B) If you haven’t played this game yet, be sure to carefully read and believe the descriptors for the difficulty settings. Not only did I not read them carefully but when I selected a difficulty, I kind of did see the descriptors telling me that “Normal” was for new adventure game players, and I didn’t believe it. Subsequently I died about a handful of times throughout the whole game. I’m not sure how many hours it took me, I didn’t do much side-questing, and I do love to dominate in wicked sweet equipment, but come on . . . I gotta die a little! That makes it more interesting! Anyway, bottom line: not really a Runic Games problem, more of a reading comprehension and dumb person problem. Don’t play on normal unless you’re a child.
C) The game play and the story were . . . straight forward and uninspiring. But tried and true, I suppose, and therefore had some base appeal. Don’t get me wrong, I had a good time, but it felt tedious at times, simply clicking and walloping baddies and doing nothing else. There was no real “world” exploration, just dungeon exploration, which doesn’t hack it for me. I don’t love open worlds like the Elder Scrolls series because I get overwhelmed, but I want a bit more than just going through dungeon level after dungeon level, which is all you do in Torchlight. To the game’s credit, the dungeons do not have the same layout every time, but . . . same feel; got bored.
At the end of the day, I had a good time playing it, for sure. I bought it awhile back as a bundle: pre-order Torchlight 2, get Torchlight 1, so I’ll be playing 2 . . . soon. I think I need a break from this point-and-click adventure genre after pushing through Torchlight 1 this week, but the series overall does good things, even if the things they do are unoriginal.
HA. I made a deliberate effort to not mention Diablo even once in this post. Mission accomplished! That sentence doesn’t count. Why does it matter at all? I guess it doesn’t, but I think it’d be nice if a game could just stand on its own for once, instead of always being second chair to a predecessor.