Originally published on 1/23/13
I realized tonight, after my weekly D&D session (yes, I am that awesome) that my opinion post yesterday missed some vital points. Someone pointed out that guilds are wonderful communities and when you get in a good one, you’re in it to stay and people are family. I hope my opinion didn’t offend any guild members. Although, if it did, I’d encourage you to comment and rebut my statements, heh.
The other particularly huge exception was tabletop gaming! How could I have left out this entirely vast and wonderful world of gaming! Again, I was thinking about gaming with others tonight in particular because I got together with five good friends like I do every week and we raided a dungeon and some of us collected the teeth of our enemies, and some of us pet werebears, and some of us got poofy, supernatural hair, and some of us tried to knock a swarm of bugs prone. We’re a varied, and ridiculous bunch, all the more when we get together to comb dungeons and slay dragons. It’s a wonderful, wonderful few hours of my week, and I thoroughly enjoy getting to be a part of it.
Aside from what many would deem nerd tabletop games, I also love board games (which many would still deem nerd games). I love watching the YouTube show “Tabletop” by Geek & Sundry that showcases awesome games I might’ve heard of before, but have never tried or seen, or games I’ve never heard of, and get to see and be intrigued by. Since embracing the expansive world of board games past Monopoly and Risk, I’ve played Munchkin, Fantastique, Small World, Shadows Over Camelot, Sentinels of the Multiverse, a ton more that I’m forgetting, and I have a game gifted to me called Race for the Galaxy that I need to bust out and play finally.
The point is that my post last week was a little hasty. Sure, there are things I really despise about playing with others. But there are things I also love, and wouldn’t give up for anything. I guess like all worthwhile things in life, you take some bad with the good, but it all averages out to awesome in the end.
*cue moral-of-the-story sitcom music