Shortly after posting my blog yesterday, I bit the bullet and read a really brief synopsis of the release event. The only thing I can say might be good or bad that I can’t tell yet is the controller re-design. I think the Xbox controller is the most ergonomic and best designed controller in the history of gaming peripherals. Messing with that recipe makes me hesitant, but it looks good so . . . here’s hoping. Coming with Kinect seems cool. I have heard that voice commands, when they work properly (eyeroll), are very fun and really add something to the gaming experience. I also enjoy niche party games like Dance Central, so making Kinect better seems really cool to me. Also, I don’t have the hardware design. Boxy, sure, and bigger (which blows), but kind of utilitarian, and minimalistic, which I love. So hey! I don’t hate everything!
The lack of backwards compatibility is unsurprising to me; upping hardware specs will always eventually lead to that. What was saddening was the complete lack of an ATTEMPT to help gamers get their old content. And for the first time since my brother bought the original Playstation when I was in the third grade, I have a desire to purchase Sony hardware. When it was announced that the PS4 would not be backwards compatible, Sony conceded to their fans and said they would make some cloud space available for gamers old software. When asked point blank if Microsoft would do the same thing in the future, the Microsoft employee said no. ಠ_ಠ
From what I can gather, essentially used games are getting an added fee to play? A small, very quiet, optimistic part of my heart wonders if this will prompt GameStop to reduce used game prices (which frankly, I feel like are still too close to new game prices). Most of me realizes that this is just another way for Microsoft to stuff more green in their pockets. And it’s sad. But I do slightly get it. SLIGHTLY. People are always just trying to get money, and while it’s mostly helping Microsoft (it sounds like), it will slightly help developers. And I’m always all for that.
I really got the saddest bit of news this morning. Indie developers won’t be able to self-publish on the Xbox One. My literal facial expression when reading that can only be described as aghast. The hits of the past few years like Limbo, Braid, Fez, etc. won’t be able to reach an audience from the Xbox One. My heart . . . And I know what you’re going to say, that they have other avenues, it’s good they should just release on PC, etc. etc. etc. It’s undeniable though the audience that those devs reached by going through Xbox Arcade Live was massive. At the end of the day, for me, I recognize that every dev needs to eat, and I want people that are passionately following their dreams to get the most exposure they possibly can. Microsoft just cut off one really wide avenue for devs to be able to do that. A single tear rolls down my cheek.
What does this mean for me? Still nothing, like I highlighted yesterday. I now have a PC gaming rig that I’m in love with, and with games being cheaper through Steam, GOG.com, GamersGate, and other online distributors than new physical discs, buying Xbox games are completely unnecessary And really, I still have a great 360 that’ll last for awhile, so hopefully I’ll still be able to get in on any Xbox exclusives (I’M LOOKING AT YOU, ROCKSTAR, COUGHREDDEADREDEMPTIONTWOCOUGH). But it is interesting to me the differences between the Xbox One and the PS4. It’s making Sony very tempting to me, if for no other reason than voting with my dollar about how much better I think the PS4 grand entrance/innovations (air quotes, because both are pretty lackluster improvements for supposedly next-gen hardware) were than the Xbox One event.
Rant with me in the comments! I haven’t really read any defense of the Xbox One. I mean, usually you get at least one outlet being like “Now, now, this is actually cool” but pretty much across the board of all the major news outlets I read were disparaging about the poor showing. Do you want to defend? Do you want to fuel the rage? Comment!