Eve: Valkyrie on the Oculus Rift!

Eve: Valkyrie on the Oculus Rift!

I started this draft ages ago – when the Oculus Rift was first becoming “a thing.” Now I’m revisiting and revising the entire post because I can truly back up my feelings with the OR team’s latest announcement.

On paper, I was incredibly jazzed for virtual reality – especially at the level of quality that the Oculus Rift was promising to deliver. The implications in a multitude of industries and fields for research and training were really exiting. Watching the early developer videos hitting YouTube of the roller coaster riders, and people getting executed via guillotine were mesmerizing. But when it game to gaming – I didn’t actually care that much.

And maybe that’s just because I hadn’t seen any actual game utilizing it. My previously mentioned nausea from narrow field of views might have also been playing a part in my lack of excitement. I just assumed that strapping the goggles on would make me ill.

On February 5th, the official Oculus Rift blog announced that EVE: Valkyrie will be the first co-publishing venture for the Oculus Rift and will be a launch title. All I saw from a news outlet that covered the news was the .gif I posted at the top of this article, and that alone made me wicked excited. For the first time since hearing about the Oculus Rift, I really want to buy it, and if a demo proves to induce illness because of a narrow POV, I will be truly disappointed.

Immersion, right? That’s always the name of the game. Space shooter don’t exactly get my blood boiling but if I can completely submerge myself in a world where there is nothing else pressing for my attention, then I’m at least intrigued, if not excited. Narrative and backstory combined with the hardware to block out all other distractions could really be the final destination for the best games of the next gen (since next gen is now current gen with the Xbone and PS4? I dunno, educate me in the comments).

Is virtual reality your thing? Are you even interested in trying the Oculus Rift, or are you ready to sign the dotted line for your own set of equipment? Let me know in the comments!

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