Time to move over the top-loader and bury that emulator deep in a folder somewhere, because your favorite old-fashioned games have (for the most part) gone mobile!
Classic games still available today for mobile devices have been re-mastered and partially expanded, leaving gameplay and core mechanics widely untouched. But what are the hardware advantages to players using the most current mobile devices?
Check out the specs on the iPhone 5S and Galaxy S5 and you’ll see:
- Display: 4″ IPS LCD
- Resolution: 640×1136
- Pixel Density: 326ppi
- Processor: Dual-Core Apple A7
*specs courtesy of PhoneArena.
- Display: 5.1″ AMOLED
- Resolution: 1080×1920
- Pixel Density: ~432ppi
- Processor: Quad-Core Qualcomm Snapdragon 801
Immediately obvious are the combined capabilities of the processor and impressive display of each flagship smartphone. While these systems support wildly more mechanic- and graphic-heavy titles, they’ll prove more than optimal for your retro gaming experience.
If you miss that 8- or 16-bit style of gaming, isometric player viewpoints, total heads-up display, and super-pixelated graphics (which have seen a huge return), look no further for your next mobile gaming experience than these time-tested classics.
While her spouse may have dominated arcade and early console play in the ’80s, Namco‘s Ms. Pacman has held on as valiantly as her iconic husband. The proof is in her game’s availability for iPhone and Android.
Graphics here are left mostly untouched, but more vibrant and noticeable colors go a long way for the vertical display. Ms. Pacman also features a rendered joystick to turn and guide Ms. Pacman’s sprite through the sea of turns and Power Pellets in the game’s D-Pad Mode. Changing to Swipe Mode will allow you to turn the running PacLass with the swipe of a finger. Collect familiar food items and dots without losing all your lives or it’s game over for you!
While there is certainly a wide array of available ports for the classic Tetris game, I recommend going with EA‘s app. This recommendation comes partially from the app’s availability for both iPhone and Android devices and also because it offers options and supports online leader boards through Facebook.
For gameplay, the app offers classic swipe controls that emulate the original GameBoy Tetris in addition to a One-Touch feature for fast stacking and a Drag-and-Place feature for a more strategic approach involving speed. Riddled with new power-ups and gameplay modes, Tetris deserves a spot in your games folder as an old-yet-new classic!
The control scheme has stayed classic but now offers options. The player may choose from swipe, touch, or tilt modes of control over the froggy to guide him through the classic road-and-pond level complete with cars, logs, alligators, and other timeless Frogger friends.
Final Fantasy VI
All of the game’s original content is available in the mobile port, and the character sprites have all been given a re-master—to mixed reviews. Battle and dungeon backgrounds have been enhanced and look absolutely beautiful. The control scheme has been altered, giving a hexagonal D-pad at any location on the screen that initializes with every touch from the player. Specific battle commands like Sabin’s Blitz technique have been given special controls and the soundtrack has been re-recorded. The player has the option to listen to the soundtrack at any time from the main menu. Let’s just call it a masterpiece of a masterpiece.
With mobile technology seeing continued development, we are sure to see more available retro titles on the mobile platform. Be sure to keep your eyes open for further mobile comings from your childhood favorites.
Written by Blaine Kelton, who can be reached at BLKelton [at] outlook [dot] com. Blaine is a freelance writer with an interest in mobile gaming currently focusing on portability as it relates to control schemes and the remastering of 8- and 16-bit art styles.
I clicked on a Kotaku article the day the Titanfall beta opened, looking for instructions on how to get in on it. I haven’t been following any of the Titanfall hype, except hearing it was about robots and people were generally excited. Skimming the article, I realized that it was an EA title, delivered through Origin. Immediately I was torn. People hate, EA, right? They had done something evil in the recent past, if I wasn’t misremembering . . . but what exactly was it? I honestly couldn’t remember. For a brief second, I thought about googling it or perusing their Wikipedia page but . . . beta sign up . . . giant robots . . . I clicked the link and downloaded Origin. If nothing else, I could get a terrible first-hand experience and raise my voice in a rallying cry to boycott EA yet again.
I loaded Titanfall and it. was. awesome. Seriously incredible. I got the PC beta so I could adjust the FOV to something that wouldn’t make me nauseated. The textures were lackluster, I’ll admit, but the gameplay was so fun. I didn’t play any game type other than Attrition (just kill the other team) but I didn’t even get my fill of playing that, let alone moving on to the other game play types.
Looking at all of the hype, I remember my initial reservation. I haven’t read another account of anyone trying to justify their previously declared hatred for EA with their love of Titanfall. EA reported 2 million unique visitors during the beta. I can’t knock anyone else for going back on their previous lines in the sand – I did it myself. And I don’t even think I have any less integrity for doing so, let alone anyone else (depending on how loudly you yelled about it, I guess . . . ). But isn’t it funny, was all I was thinking about this morning. Isn’t it funny how short our attention spans really are.
People lost their minds over the Origin hatred when it launched. A few level heads pointed out that most people hated Steam when it launched for its spotty service. However since Steam has become ubiquitous with PC gaming, people don’t think about it any longer. And no it looks like people are forgetting Origin and EA’s original evil to enjoy what could be the most exciting FPS in a long time (at least until Destiny launches). It makes me wonder how the tables might turn on EA as a company (especially in light of the Comcast/Time Warner debacle) in the time to come.
Thoughts? General musings? Again, I’m not indicting anyone – I would be indicting myself if I did so (and maybe I should) it’s just interesting the short attention span we all have when something as shiny as Titanfall shows up. Leave a comment, let me know your thoughts about EA, Origin, Titanfall, and whatever else you want.