Gaming without your brother

Tag Archives: ouya

Again, we come back to the terrible balance of hobbies, life, social activity, and video games. The past week I have been camping, swimming, barbecuing, festival-attending, movie watching, TV marathoning, and not playing video games at all. Hence no blogging. But my video game blood started boiling yesterday, when the Steam Summer Sale finally got under way. Thus far, I’ve purchased:


-The Binding of Isaac

-Cthulhu Saves the World

-Breath of Death VII

-Indie Game: The Movie

-The Legend of Grimrock

I looked today but didn’t see anything too compelling. It’s always a toss up between games I’d like to play on console or keep playing on console (e.g. Assassin’s Creed) instead of purchasing on Steam and playing on the PC. We’ll see if amazing deals can’t break down my console reserve. Anyway, the saddest part of Steam that I’m remembering is the agonizing download speeds. Granted, that’s mostly my network connection’s fault, but I wish Steam was a torrent client and all the digital downloads were torrents. Maybe there is a way to do that and I’m just not looking very hard? Let me know in the comments if that’s the case.

In particular, I’m really looking forward to finally diving into the Witcher series and testing the Legend of Grimrock. I don’t know if I’ll really love The Binding of Isaac but here’s what I do know: I love all things by indie developers. I haven’t played the majority of the Humble Indie Bundles I’ve purchased, but I always buy them and always give all the money to the developers and none to charity (whoops).

A truly great bundle. Amazing games.

A truly great bundle. Amazing games.

Indie developers are doing what they love. Indie developers are forging ahead and taking risks and I live vicariously through them. I wish everyone could just do what they want and be happy and be able to subsist on that alone. Don’t worry, I’m under no delusion that this is actually possible, but it’s just the one idealist wish I hold onto in the midst of all of my cynicism. I love crowdfunding for this reason. I just love seeing people do what they want and I love getting to be a small part of that.

OUYA is combining so many of my favorite things. Another thing I love about indie developers is the sticking-it-to-the-man-ness that goes on. “Well, [big name publisher], if you’re not going to take my idea, I’m going to do it myself and make money! Suck on that!” Of course, indie developers don’t always make much money, if any, but still . . . get out of here, big publishers. You’re the worst.

You knew who I was talking about before you looked at this logo.

You knew who I was talking about before you looked at this logo.

So, for OUYA to do this with hardware is fantastic to me. I haven’t contributed (don’t have a big enough chunk of change to get the system at the moment) and I’m not sure if it’ll take off. I’ve read the criticism on reddit’s /r/gaming and some of it is valid. But I just want it to win so bad. I want things to change and I want to be watching when it happens. Plus, the CEO is a woman so that rocks super hard.

What do you guys think about OUYA? What games have you purchased (or want to) at the Steam Summer Sale? What are your favorite indie projects? Leave a comment, let’s discuss.